Scott Gudahl | Senior Compositor

scottsdigitalworld.com * (831) 345-4667 * sgudahl@gmail.com

Projects: 

*Godzilla vs. Kong * Snyder Cut * Midway * SpiderMan Far From Home * Game of Thrones s8 * Aquaman * Antman and the Wasp * Tomb Raider * Justice League * Star Wars - The Last Jedi *Dr. Strange *Kong * Alien Covenant * Star Trek Beyond *Warcraft *Ninja Turtles2 * Deep Water Horizon *Transformers4 * Ninja Turtles * Tomorrowland *Captain America 2 *Blackhat* 47 Ronin * Thor: The Dark World * Iron Man 3 * Oz the Great and Powerful  * Chasing Mavericks

EXPERIENCE

Blizzard Entertainment, Irvine, CA August 2021 – Febuary 2024

Lead Compositor/Generalist

Bringing art to life though compositing, digital painting, rigging, projections and 2D-3D pipeline

Production: Hearthstone, Overwatch, Diablo, WoW

ScanlineVFX Culver City ,CA August 2017 – August 2021

CG integration, set extensions, matte extraction, fx integration, CC, camera tracking

Production:*Godzilla vs. Kong * Snyder Cut * Midway * SpiderMan Far From Home * Game of Thrones s8 * Aquaman * Antman and the Wasp * Tomb Raider * Justice League

ILM (Industrial Light & Magic), San Francisco,CA January 2016 – August 2017

Sr. Compositor

CG integration, set extensions, matte extraction, fx integration, CC, camera tracking

Production: Ninja Turtles 2, The Long Night, Dr Strange, Star Wars, Kong

Blizzard Entertainment, Irvine, CA July 2015 – January 2016

Sr. Compositor/Generalist

CG integration, Modeling, Texturing, Animation, FX

Production: Hearthstone, World of Warcraft, Heroes of the Storm

Industrial Light and Magic, San Francisco, CA February 2014 – May 2015

Compositor

CG integration, matte painting, set extensions, look dev, CC, camera tracking

Production: Transformers4, Ninja Turtles, Tomorrowland, Warcraft

Sony Imageworks, Culver City, CA December 2013 – February 2013

Compositor

CG integration and matte paintings into live action plates, set extensions, green screen

extraction, tracking

Production: Captain America 2

Digital Sandbox, Marina Del Rey, CA October 2013 – December 2013

Compositor

CG integration, set extensions, wire and rig removal, CC, tracking

Production: Cyber

StereoD, Los Angeles, CA April 2013 – October 2013

Compositor/Paint Artist

Extract mattes, Create clean plates, Tracking, plate integration, Integrate matte paintings into

live action

plates, match color, asset recreation, lighting and exposure of stock elements

Production of: Pacific Rim, Wolverine, RIPD, Sea of Monsters, 47 Ronin, Deep Sea

Challenge

Core Studio, San Francisco, CA March 2013 – April 2013

Compositor/CG Generalist

Hard surface model, Texture, Light, Dynamics, Render, and Composite all elements

Production of: Adobe Creative

Evil Eye Pictures, San Francisco, CA November 2012 – January 2013

Compositor

Extract mattes from blue/green screen plates, Integrate matte paintings into live action plates, match color, lighting and exposure of stock elements to rendered or photographed elements. Production of Oz: The Great and Powerful

RotoFactory, Santa Rosa, CA September 2012–October 2012

Compositor

In charge of creating high detail mattes for feature films and commercials. Wire removal, Roto and paint, and implementation of work into seamless composites.

Digital Sandbox, Marina Del Rey, CA February 2012 – August 2012

Compositor

Integrate CG elements and matte paintings into live action plates, match color, Extract mattes

From blue/green screen plates, Extract 3D camera tracks. Production: Of Men and Mavericks and Parental Guidance.

The Base Studio, Foster City, CA March 2011 – July 2011

Compositor/Roto/Paint

In charge of creating high detail mattes for feature films and commercials. Production of: Captain American, Harry Potter, Smurfs, Target, Great America

 

EDUCATION

Animation Mentor, Emeryville, CA March 2010 – March 2011

Ex’pression College for Digital Arts, Emeryville, CA December 2007 – June 2010

Bachelors of Applied Science, Animation and Visual Effects